NAME: Bradley Timms


Age: 16

Sex: Male

Race: White

Class: Lower Class

Profession: Hunter

Disposition: Moody

Faction(s): Neutral

http://goo.gl/maps/idlPq
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DESCRIPTION & BACKGROUND

Bradley is a 16 year old hunter/gatherer who has been living off the land since he was young. Bradley was born into a loving family who, despite not having much, always seemed to get along alright. His childhood was filled with days hunting and fishing with his father and older brother, Greg. Through the years, Bradley gradually learned how to shoot a bow, skin a deer, and keep a fire going; his father made sure of that.

Bradley's life changed when he was 12 years old. His parents were killed when bandits raided their home searching for Greg, who had gone out fishing by himself. Bradley hid under a nearby wood pile while the bandits ransacked the hut. After the bandits left, Bradley came out and found his parents. He buried them that night by the pond near their home. For thirteen days, Bradley waited for his brother to return, but he never came.

Bradley's been alone ever since that time. He stands 5'10" tall, weighing a solid 170 lbs. He wields his father's Compound Bow, and wears a Reinforced leather jacket. Bradley spends his days hunting, mostly deer but occasionally turkey or rabbit. He often wonders what happened to his brother: was he killed? Did he escape the bandits? If so, why didn't he come back for Bradley? More than anything, Bradley wishes he could have been born before the apocalypse, before the time when a 12 year old boy had to watch his parents murdered in front of him. Bradley is wary of strangers, but will be generally helpful as long as he is not given a reason to mistrust them.

HEALTH = 9

INITIATIVE = 7

DEFENSE = 3

SPEED = 11

WEAPONS = Kitchen Knife and Compound Bow

ARMOR = Reinforced leather jacket

ATTRIBUTES


Intelligence: 2
Wits: 3
Resolve: 3

Strength: 3
Dexterity: 3
Stamina: 4

Presence: 2
Manipulation: 2
Composure: 2

SKILLS


Mental

Academics : 0
Computer : 0
Crafts : 2 (put craft specialty here)
Investigation : 0
Medicine : 2
Religion/Knowledge : 0
Politics : 0
Scavenge:
Science: 0


Physical

Athletics : 2
Brawl : 2
Drive/Pilot: 2
Firearms : 3
Larceny : 0
Stealth : 0
Survival : 4
Weaponry: 2

Social

Animal ken : 5
Empathy : 0
Intimidation : 0
Persuasion : 0
Socialize : 0
Streetwise : 0
Subterfuge: 0

MERITS (should not exceed 7)

Fleet of foot (hunters)
Quick healer
Strong back

and

FLAWS

Acne